Website powered by

Scrap Age Survivors UI Art Dump

Various UI elements, assets, illustrations, layouts, and backgrounds created for the game Scrap Age Survivors. Direction from the Games Creative Director was they wanted a very cartoony look to the UI elements, so the challenge for me as someone who has spent a career replicating real world locations and items was creating a very simplified UI with bold colors, it was a lot of fun and a really enjoyable change of pace from my typical workload.

Key art for Steam store. Logo made by Nic Sangervasi. Made many variations on the same theme of the Rust Wanderers featured predominantly on many of the marketing materials.

Key art for Steam store. Logo made by Nic Sangervasi. Made many variations on the same theme of the Rust Wanderers featured predominantly on many of the marketing materials.

Character Illustrations for the game Scrap Age Survivors. Many variations were created based off of these initial illustrations for use throughout the game. Character select screen, mini map head shots, rescuing characters etc.

Character Illustrations for the game Scrap Age Survivors. Many variations were created based off of these initial illustrations for use throughout the game. Character select screen, mini map head shots, rescuing characters etc.

Sprite sheet that would play whenever loading or saving the game. Would be displayed at 128x128 or smaller. I've scaled it up for Artstation.

Sprite sheet that would play whenever loading or saving the game. Would be displayed at 128x128 or smaller. I've scaled it up for Artstation.

Character Select Screen design and Layout. (Map and bow illustration by Shane Roberson, planet matte painting by Matthew Whaling)

Character Select Screen design and Layout. (Map and bow illustration by Shane Roberson, planet matte painting by Matthew Whaling)

Background for use in various UI's within Scrap Age Survivors. Modeled in Blender, rendered in passes, assembled in Affinity Photo and painted over top of that to bring it more in line with the style of the game.

Background for use in various UI's within Scrap Age Survivors. Modeled in Blender, rendered in passes, assembled in Affinity Photo and painted over top of that to bring it more in line with the style of the game.

Level up screen and option cards with rollover states.

Level up screen and option cards with rollover states.

UI Elements for the character Select Screen. This page contained only the assets used in the character select panel.

UI Elements for the character Select Screen. This page contained only the assets used in the character select panel.

Example UI from the game Scrap Age Survivors. I did not create the item icons on this page or the planet background, just the UI elements, layout, and assembly in UE5 UMG.

Example UI from the game Scrap Age Survivors. I did not create the item icons on this page or the planet background, just the UI elements, layout, and assembly in UE5 UMG.

Example UI from Scrap Age Survivors assembled from my UI elements. (Upgrade icons were made by Nic Sangervasi, Chris Barker, and Shane Roberson)

Example UI from Scrap Age Survivors assembled from my UI elements. (Upgrade icons were made by Nic Sangervasi, Chris Barker, and Shane Roberson)

UI Elements - Sheet of reuseable elements used throughout Scrap Age Survivors UI

UI Elements - Sheet of reuseable elements used throughout Scrap Age Survivors UI